Working in video games

+15 000 people work in video games in Québec
88000$median yearly salary
28 ansmedian employee age
+330video-gaming studios in Québec
+15 000people work in video games in Québec
88000$median yearly salary
28 ansmedian employee age
+330video-gaming studios in Québec
Dive into the captivating world of video games with these two-minute videos that highlight exciting and creative careers at the very core of the industry!
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Explore inspiring career paths in video games

Discover the unique and distinctive career paths of professionals in the video-games sector who are passionate about creation and technology.

Learn more about the various career categories in video games

Is it possible to work in the video-games sector without being an artist? Absolutely! Explore employment opportunities relating to the six major job categories in this dynamic industry.
Design, scriptwriting, narration, direction, game design, gameplay and optimization of graphics components and scenery.
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Tool and software development, data science, and production pipeline optimization.
Task and schedule planning, budget and production schedule monitoring, and customer service.
Promotion, market entry, and legal, financial, and logistical issues.
Talent development and mobilization, compensation, recruitment, and employment loyalty.
Process automation, data management, machine learning, and creation of AI tools.

Looking for training that’s right for you?

There are more than 2,000 courses in creative digital production and more than 150 college and university programs in this field at the undergraduate, graduate, and postgraduate levels.
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The video game industry in Québec: a global leader

Founded in 1992 under the name A2M, Behaviour Interactive is Québec’s leading video-games studio alongside Megatoon. In 1997, video-games giant Ubisoft set up shop in Montréal, along with many other international leaders, including Eidos, Electronic Arts, Warner Bros. Games, Ludia, and Gameloft. These major studios have since facilitated the creation of over 300 independent studios such as Behaviour, Red Barrels, and Outerminds, partners in an ecosystem unlike any other in the world.

Economic profile

Québec is Canada’s leading video-games production hub and ranks third in the world in this field, generating $1.4 billion in economic spinoffs.
Credit: Ubisoft Montréal

The various types video-games platforms

Professionals working in the video-games industry are required to develop games for a variety of platforms, from home consoles to mobile devices. Each technology comes with its own set of challenges and expertise, giving rise to specific business models. Working in this field often means specializing while remaining versatile enough to work in several types of development environments.

Game genres

Video games are categorized into different genres, each with its own characteristics and gameplay mechanics. These genres can sometimes blend together to create hybrid subgenres, offering an unlimited variety of gaming experiences.

Examples of successful video games designed and developed in Québec

In the last 30 years, more than 20 games that have sold more than 5 million copies worldwide have been designed and developed in Québec.
With more than 200 million copies sold worldwide, Assassin’s Creed is one of Ubisoft’s most iconic and profitable franchises. This game also gave rise to Ubisoft’s proprietary ANVIL game engine, which is still used today as Ubisoft’s game-rendering engine. Assassin’s Creed offers a unique take on historical intrigue and gameplay, providing freedom of exploration in rich, revolutionary open worlds.

With more than 60 million players in 2023, Dead by Daylight has redefined the asymmetrical multiplayer game genre. Thanks to collaborations with legendary horror franchises such as Stranger Things, the game can be replayed over and over again to provide an ever-changing experience.

Red Barrels, which was sold more than 40 million copies, is truly an inspiration. The success of Outlast is a striking example of the ability of small Québec studios to compete with industry giants. This psychological horror game owes its success to its narrative and sensory approach to horror, delivering a fully immersive gaming experience.

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Working in visual effects and animation
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