Animate characters, creatures, settings, and special effects using specialized 2D or 3D animation software.
In video games: create animation libraries that can be reused for each character.
Analyze the tasks to be performed with your supervisor (e.g., team leader, artistic director).
The performing arts, rhythm, and movement (cinema, music, theater, improvisation...).
Anatomy and body mechanics
Analytical skills. He or she must be able to observe and dissect a movement in order to reproduce it.
Attention to detail. Producing realistic animations requires great attention to detail.
Human and animal anatomy, the mechanics of object movement.
In video games: an understanding of how movement manifests itself in the context of the game.
Animate
Harmony
OpenToonz
Photoshop
Substance Painter
T V Paint
Facial animator
Animation team leader
Animation department director
Artistic director
3D supervisor
Some of the skills required to work as a 2D/3D animator can be developed in the following programs. Find out about the specific features of each school to see which one best suits your interests:
Techniques d'animation 3D et de synthèse d'images
Cégep de Matane, Cégep du Vieux Montréal, Cégep Limoilou, Collège Bart, Collège Dawson, Collège de Bois-de-Boulogne, Collège O'Sullivan de Québec, Institut Grasset
Technique en dessin animé
Cégep du Vieux-Montréal
The Techniques d'intégration multimédia (Multimedia Integration Techniques) program can introduce you to certain basic concepts and serve as a springboard to university studies in animation.
Cégep de Jonquière, Cégep de l'Outaouais, Cégep de Lanaudière à L'Assomption, Cégep de Matane, Cégep de Saint-Jérôme, Cégep de Sainte-Foy, Cégep Édouard-Montpetit, Collège de Bois-de-Boulogne, Collège de Maisonneuve, Collège Montmorency
