The motion-capture supervisor is in charge of capturing the character motion for a game, film, or other 3D animation project. They ensure that shooting goes smoothly and follow up during the post-production chain (e.g., tracking, labelling, re-targetting, motion editing) until the animations are integrated into the final project (e.g., game engine or rendered 3D scene).

Common tools and software:

  • Maya

  • Motion Builder

  • Unreal Engine

  • Vicon

work

Job domain

Artistic
Management and production
gps_fixed

Sectors

Visual effects and animation
Video games
Digital experiences

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