The modelling artist builds 3D models of various architectural objects, environmental features, geographical topographies, animals, and humans.

Common tools and software:

2D & 3D design software

  • 3ds Max

  • Blender

  • Cinema4D

  • Houdini

  • Marvelous Designer

  • Maya

  • Modo

  • MudBox

  • Mush 3D

  • Photoshop

  • Substance Painter / Designer

  • Wrap

  • ZBrush

Game engines

  • Unity

  • Unreal

work

Job domain

Artistic
gps_fixed

Sectors

Visual effects and animation
Video games
Digital experiences

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