The game-engine integrator is responsible for integrating 2D or 3D elements into the game engine based on the parameters defined by the technical director.

Examples of software used:

  • 3ds Max

  • Articulate Storyline

  • Audiokinetic Wwise

  • Git

  • Houdini

  • Maya

  • Motion Builder

  • Niagara VFX

  • Rise

  • Unity

  • Unreal Engine

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Sectors

Digital experiences
Visual effects and animation
Video games
work

Job domain

Development, programming, and technical support

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