The creature FX artists creates photo-realistic simulations of textures, fluids, or organic textures to reproduce special effects for creatures such as monsters or animals and for liquids.

Example(s) of software used:
  • Houdini (Vellum)

  • Maya (nCloth et nHair)

  • MEL

  • Python

  • Ziva

gps_fixed

Sectors

Visual effects and animation
work

Job domain

Artistic

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